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Under review as a conference paper at ICLR 2027

BeamScene: A Physically Consistent Framework with Beam-Footprint Geometry for 3D LiDAR Scene Completion

Abstract

Autonomous vehicles depend on LiDAR for metrically accurate 3D perception, yet a single scan is sparse, and occluded regions are left almost empty. LiDAR scene completion recovers the missing geometry, but diffusion-based completion requires many network evaluations per scan, and recent single-pass methods place candidate points, choose feature scales, and supervise visibility with hand-set rules that are unrelated to how the sensor samples the scene. We present BeamScene, a single-pass framework that derives each of these decisions from one quantity, the beam footprint of every return, obtained from its range and the angular resolution of the sensor. The Beam-Footprint-Aware Candidate Constructor (BFCC) allocates an exact, bounded candidate budget in proportion to the footprint, spreads candidates in the ray-orthogonal tangent plane, and keeps every measured return as an immutable anchor. The Footprint-Aligned Shared-Scale Encoder (FASSE) shares sparse kernels across eight voxel resolutions and both input branches, and weights the resolutions with a parameter-free footprint-to-grid gate. The Frustum-Ray Visibility Objective (FRVO) adds frustum-local entropic transport and differentiable first-return and free-space terms during training only. On SemanticKITTI, BeamScene raises voxel IoU at and from and (LiNeXt) to and , in a regime where Chamfer distance has largely saturated; its refined variant is the best of all compared methods on all six metrics of both SemanticKITTI and KITTI-360. The coarse model has M parameters, fewer than LiNeXt, and runs in per scan, – faster than diffusion-based completion.

open until 14 Dec 2026

est. 32% chance this paper gets accepted at ICLR 2027.

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