Do LLM Agents Still Need to be Told How to Self-Improve?
Abstract
LLM agents increasingly drive their own learning. Self-improvement methods delegate various components of model optimization to the models themselves. As models become more capable, this motivates a basic question: do these increasingly capable models still need us to specify how they should self-improve? In this paper we study an autonomous paradigm in which, given basic primitives, resources, and a general goal for self-improvement, agents construct their own self-learning algorithm. Using the setting of gameplay as a testbed, a frozen LLM agent is given a compute budget and tools for collecting experience and updating text documents, and allowed to freely experiment without an externally imposed loop or access to real-world data. We find that sufficiently capable models do self-improve under these conditions, demonstrating strategies that align with classic cognitive frameworks for self-regulated learning and constructs from machine learning literature on self-generated curricula. Furthermore, we study the extent to which the learned text artifacts transfer to external benchmarks, observing improvement across different game horizons, mechanics, and 3D navigation tasks.
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