Preprint in the OpenAI Math release
Randomized quasipolynomial-time mean-payoff games
OpenAI
Abstract
We give a randomized algorithm that computes the complete zero-threshold winning set of a finite mean-payoff game with arbitrary signed integer edge weights encoded in binary. For total explicit input length L, it uses bit operations on every random tape and is correct with probability at least 7/8. A polynomial-time check certifies the winning regions and positional strategies for both players or reports failure. Independent repetition therefore gives an always-correct algorithm with the same expected quasipolynomial bit bound.
open until 1 Jan 2028
est. 50% chance this result is independently verified by the end of 2027.
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