HermiteTwin: Bicubic Hermite Shell Digital Twins for Contact-Rich Deformable Manipulation
Abstract
While existing methods for reconstructing deformable object manipulation have made impressive progress, they typically represent a thin object with a single particle set that must serve two purposes at once: modeling bending, and resolving contact with the robot. To bridge this gap, we present \method, a framework that reconstructs a physical digital twin of a thin deformable object from multiview video of a robot manipulating it. Our key idea is to represent deformation and contact separately, each at its own resolution. The object is simulated as a bicubic Hermite shell, a coarse grid of elements whose nodal positions and derivatives define a smooth surface with Kirchhoff–Love bending, while the gripper acts through dense samples in material space that are captured, clamped, and released, and whose attachment forces reach the shell through the Hermite basis. This decoupling keeps the physical state compact while contact stays fine-grained. We identify effective material and contact parameters with CMA-ES followed by adjoint-based refinement, and drive a reconstructed Gaussian appearance model with the simulated shell. In experiments on real cloth and foam manipulation, \method outperforms the state-of-the-art spring–mass twin across reconstruction, resimulation, and future prediction.
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