Efficient contextual partial monitoring with general function approximation
Abstract
We study finite stochastic partial monitoring (PM) games with side information, a paradigm of sequential learning with partial feedback. On each round , both player and environment observe a context and player chooses an action and environment simultaneously chooses an outcome. The player neither observes the outcome nor the loss; instead they only observe a feedback symbol which is partially informative about the outcome. We utilize the Estimation-to-Decisions (E2D) meta-algorithm of foster21thestatistical to design \edpm, a computationally-efficient framework for contextual partial monitoring, which uses an online regression oracle to efficiently estimate the outcome distributions based on historical (context, action, feedback symbol) tuples. Since the exploration rule given by the original E2D algorithm is intractable to compute, we propose two computationally-efficient exploration rules that achieve optimal regret orders in in globally and locally observable settings, respectively. We show that a variant of \edpm named \oedpm can be combined with offline regression oracles to give an efficient algorithm with optimal regret when the contexts are drawn independently from a fixed distribution. We evaluate our algorithm on a synthetic label-efficient prediction game and an LLM routing task, in which a learner decides from prompt, uncertainty and internal state features whether to escalate a query from a weak model to a strong one. We show that our method has superior performance than prior approaches.
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