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Under review as a conference paper at ICLR 2027

Generalizing the Turing Test to Interactive Agents

Abstract

We initiate the study of the *Generalized Turing Test* (GTT), a formal generalization of Turing’s imitation game from humans to arbitrary interactive *agents*. For agents and , passes the GTT against if an instance of , acting as a distinguisher, cannot reliably distinguish an instructed to imitate from another instance of ; if so, we write . We study the theoretical and empirical consequences of this idea. On the theory side, we prove sufficient conditions under which this "Turing Comparator" is transitive. We introduce natural variants with *querying* (the imitator can first interact with a specimen of the target), a *Universal Turing Test* with arbitrary distinguishers and targets, and complexity-theoretic variants that control interaction length. As a proof of concept, we evaluate the GTT and its variants across nine large language models. Remarkably, Turing Scores recover a clear model stratification consistent with standard external benchmarks despite being derived entirely from pairwise imitation games. Transcript analysis reveals that models use both stylistic signatures and substantive STEM and logic-based probes. Together, these results suggest indistinguishability could provide a meaningful signal for comparing agents, yielding an inherently adaptive form of evaluation that does not rely on fixed benchmarks.

open until 14 Dec 2026

est. 32% chance this paper gets accepted at ICLR 2027.

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