Streaming-AAA: Streaming AAA Game Video Generation at High Resolution, High Frame Rate, and Low Latency
Abstract
Controllable streaming video generation offers a promising route toward interactive game simulation, yet existing methods remain far from practical gameplay. They often fail to jointly achieve high visual fidelity, high frame rates, and low interaction latency, resulting in poor responsiveness and degraded user experience. We present Streaming-AAA, a new paradigm for controllable infinite generation of AAA-quality game videos. Our system generates 1080p gameplay videos at 43 FPS with 198 ms end-to-end latency interaction on merely NVIDIA A800 GPUs, while supporting long-horizon play without severe temporal degradation or collapse. Streaming-AAA is built upon three key designs. First, we redesign the VAE architecture for efficient high-resolution decoding, enabling real-time synthesis at 1080p. Second, we pretrain the diffusion model using diffusion forcing and significantly extend the temporal training horizon, allowing the model to capture long-term dependencies and maintain persistent memory. Third, we perform post-training distillation and memory compression to improve inference efficiency while retaining visual quality and temporal consistency. Experiments show that Streaming-AAA substantially improves visual fidelity, frame rate, latency, and long-term stability over prior controllable video generation approaches, enabling a significantly more playable experience for interactive AAA game video generation.
est. 32% chance this paper gets accepted at ICLR 2027.
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