ILeNA: Sample Complexity for Value-Based Imitation Learning
Abstract
Value-based imitation learning is a new approach to eliminate assumptions about the policy class. We study offline imitation learning where expert realizability is replaced by -realizability. The objective is to find a policy with a return at least as good as the expert's. Our proposed algorithm, ILeNA, obtains a sample complexity in under general -realizability, and under linear -realizability. This solves the open problem of obtaining sample complexity in the order of under non-convex action-value functions sets. The best previous sample complexity in the general non-convex case was in , which is improved by a factor of in this work. We reduce the problem to a two-player repeated game between an actor (-player) and a critic (-player), and translate any no-regret dynamic between the players into a guarantee for the value of the output policy. The generality of this result enables us to use an appropriate pair of no-regret algorithms for the two players, which gives us the aforementioned sample complexity. We also support our theoretical result with numerical experiments.
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