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Under review as a conference paper at ICLR 2027

Flux as a Codec: Zero-Shot Lossy Compression with Flux

Abstract

We propose FluxC, a zero-shot codec that uses Flux as a compression prior. Although DiffC has shown that pretrained diffusion models can serve as zero-shot codecs, we ask how the choice of coding path and reconstruction method affects rate–distortion–perception behavior. We analyze FluxC along three axes: coding cost and bit allocation, reconstruction method, and low rate distortion. At matched signal-to-noise ratio (SNR), we show that the path choice does not affect the ideal information rate, but changes how bits are allocated across time steps. For reconstruction, we compare ancestral sampling, one-step ODE reconstruction, and many-step ODE reconstruction. Our analysis shows that ODE-based reconstruction can achieve lower distortion than ancestral sampling, especially in the low rate regime. Experiments on Gaussian sources and natural images support this prediction. Moreover, FluxC performs competitively with, and in some cases outperforms, recent neural image compression methods, suggesting that Flux can serve as a principled zero-shot codec.

open until 14 Dec 2026

est. 32% chance this paper gets accepted at ICLR 2027.

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