From Verification to Discovery: The Query Complexity of Equilibrium Certification
Abstract
Self-play can learn approximate Nash equilibria from noisy interactions, but does finding an equilibrium require more information than checking a supplied candidate? We study this gap between discovery and verification and how it depends on payoff structure. For bounded zero-sum games with unit-variance Gaussian payoff queries, verification under a constant-factor accuracy margin uses queries at fixed small accuracy and confidence, while discovery can require . The lower bound applies to arbitrary approximate equilibria because every valid mixed output reveals hidden action labels. By contrast, every fixed-rank class has minimax discovery complexity in the same regime. Our fixed-rank upper bounds use response compression to learn strategic responses directly from noisy payoffs without supplied factors or anchors. For nontrivial rank-one games, we obtain the exact minimax law . Rank two retains linear dependence on and the optimal accuracy exponent up to logarithmic factors. Finally, combining structured search, generic self-play, and independent verification retains these gains without knowing the rank while preserving correctness on every bounded game.
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